AI Insights · Timothy · March 2025
Top 5 Third Person Games Performance in Europe Q1 2025
Explore the performance of the top 5 third-person games on a unified platform in Europe during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top five third-person games on a unified platform in Europe demonstrated varied performance trends in terms of downloads, revenue, and active users. Here's a closer look at each game's metrics.
Subway Surfers from SYBO Games saw weekly revenues fluctuate, peaking at around $24.9K in late January. Weekly downloads started at 781.8K, with a noticeable dip towards the end of the quarter, settling at 588K. Active users maintained a steady presence, reaching over 15.2M by the end of March.
PUBG MOBILE, published by Level Infinite, experienced a notable revenue surge, culminating at approximately $4.5M in March's final week. Downloads began at 624.6K and trailed off to 432K by quarter's end. Active users showed a healthy growth, peaking at 15.9M in early March.
Cat Chaos: Prankster from Mirai Games had a strong start with downloads at 2.1M, which decreased significantly to 70.9K by the end of the quarter. Active users mirrored this trend, dropping from 1M to around 65K. Revenue remained negligible throughout the period.
456 Run Challenge: Clash 3D by Amobear Studio showed fluctuating download numbers, beginning with 569.8K, spiking mid-quarter, and ending at 192K. Revenue had minor peaks and valleys, with a slight increase to $284 in the last week of March. Active users peaked at over 1.2M mid-quarter before settling at approximately 780K.
Lastly, Super Bear Adventure by Earthkwak Games maintained consistent revenue, peaking at $1.7K in February. Downloads started at 599.7K and gradually decreased to 192.7K. Active users remained stable, ending the quarter at 1.65M.
For more detailed insights and data on these games, visit Sensor Tower.